The challenge for this project was to make these 3D models not look 3D.
They had to look like the handdrawn sketches by Stefan glerum. So we needed hard lines and hard shadows, with not too much subtle shading. We wanted to use 3D models so we would have the freedom to play around with camera angles in the different shots.

See the full video here:

Illustrations: Stefan Glerum,

Animation: Crooked Line
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