After doing an anatomy course I thought I would make some work that combined what I had learnt with some practice for my new job as a groom artist. First time I've created a realistic human character but I think it's gone okay. This is just a close up of the face and hair, and I will hopefully have the rest of it finished soon. Still a work in progress and I hope to fix some areas that need a bit more work for the final piece.
Hair done using Maya nHair, rendered in Mental Ray. Modelled in Zbrush and Maya, textured using Photoshop, Mudbox and Zbrush.