The goal of this assignment was to create a fully modeled, textured, lit, and rendered scene featuring a teapot using only Cutter. Therefore everything was done entirely without physically touching the scene, it could only be altered through RIBs and coding. The following images and videos feature the process and the end result of this assignment. Below is a short video of a 180 degree upwards camera turn, followed by several renders. The assignment was done for the VSFX course Programming Models & Shaders I, taught at the Savannah College of Art & Design by Professor Malcolm Kesson during Fall 2013.

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