This video is a brief overview of using the Cinder Deferred Rendering Block to create the two included templates ('Basic' and 'Advanced') as well as showing a shooter concept towards the end being worked on. The Deferred block runs on both Mac and Windows, and includes not only dynamic lights but also SSAO (screen-space ambient occlusion, Point-lights casting shadows, and some shader Anti-aliasing (FXAA)).
Cinder Frameworks: libcinder.org/
Deferred Rendering Block: github.com/PlumCantaloupe/CinderBlock-Deferred-Renderer
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