Learn to model a pint glass in Cinema 4D, create a realistic glass texture from scratch, then add multiple labels to the glass, and add final color correction in Photoshop.
In part 2 of the tutorial, I cover animating the glasses with dynamics and linking cameras to dynamics simulations, as well as additional After Effects Cineware topics to send elements and Object Buffers for compositing.
PART TWO is available here:
A Cinema 4D & After Effects tutorial video presented by Sean Frangella
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