This exploration in combinatorial media and the morphology of narrative began in the storyteller’s backyard. Shuffled and revealed like a deck of cards, the video iotas furnish scenes and threads from which children compose original stories, adding their own narration. A series of games were designed to elicit improvisational creation, while guiding students through the fundamentals of story structure. The interactive prototype ran on videodisc and Macintosh computer.
concept and design: Rachel Strickland and Jill Wright
dramatis personae: Jill Wright
cinematography and editing: Rachel Strickland
co-direction: Benjamin Bergery
software engineering: Ted Jones
production support: Apple Computer Vivarium Program