Compilation of cinematic camera shots that I created during my time as a Narrative Scripter at Irrational Games. These shots are used for the scenes in Bioshock Infinite: Burial at Sea Episode Two when the player dies as well as promotional trailers to market the game. Composition, framing and camera movement in Unreal Matinee and scripted together in Kismet. Collaborative effort with my lead and other departments.
Cover Music by Scott Bradlee from Bioshock Infinite.