We produced Advanced Enterprise Research Office for the 2010 Global Game Jam, a worldwide, 48-hour game making marathon.
The theme for the 2010 jam was deception. We decided to make a 3D game where the space was constantly changing due to datamoshing.
This is a screen capture of level 1: A Distant Xatrix.
More information:
aero.electronicwhisper.com/