Group Programming assignment.
An interactive art program that utilizes the kinect.
It involves the following features :-
- Hand tracking
- Head tracking
- Point cloud delaunay triangulation
- Flocking system
- Animal Head Blendshapes
- Custom Shaders
This was all done with C++, OpenGL, OpenCV, NGL(NCCA Graphics Library) and Qtcreator.
I was in charge of delaunay triangulation and the head tracking.
Group members :-
George Batchelor - UI / Sound / Hand tracking / Integration / Kinect
Mala Lal - Shader Programming / Visuals
Sam Hiscock - Point cloud / Kinect / Blendshapes management
Leo Pettersson - Flocking System / Octree
Jerry Lee - Head tracking / Delaunay triangulation / Kinect