00:06 – 00:35
“Showdown” Rough Layout: Developed concept and shot design, animated cameras and characters, lit and rendered the shots, and edited the sequence. Stewart rig courtesy of Animation Mentor.
00:36 – 00:53
“World Cup” Spot Pitchvis: Worked with Director to establish blocking, animated camera and characters, and lit and rendered the sequence. Dir. Luis Gonzalo Soto Flores.
00:54 – 01:16
“Grounded” Rough Layout: Developed shot design with the Director, animated cameras and characters, lit and rendered the shots, and edited the sequence. Dir. Monica Stefanelli.
01:17 – 01:39
“Spitfire” Rough Layout: Responsible for everything except Morpheus character rig, courtesy of Josh Burton.
All sequences created in Maya and rendered with Mental Ray.