- Wanted to model an Easter egg in a way, that the model stays parametric, so I would be able to edit its properties anytime, especially the jagged edge of the crack on the egg shell...
- So, here's my way, using MoSpline, Wrap Deformer and Plain Effector...Hope you like it.
- Happy Easter!
Notes: No audio narration, so feel free to ask in the comments if you have any questions ;)
Follow me on Twitter: twitter.com/yiann_z
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