A selection of personal projects and student group work undertaken whilst studying at Bournemouth University.
This reel is a generalist reel geared towards compositing, match-moving, matte painting and texturing.
Shot 1 - Double Negative Compositing MasterClass (University Assignment)
All plates provided by Andrew Tulloch.
All Roto, Retiming & Compositing. Done in Nuke.
Shot 2 - University matte painting assignment.
Acquisition shot using Canon 600D, matte painting in Photoshop, modelled in maya and projection plus compositing done in nuke.
Shot 3 - Personal Project.
Modelling and Lighting done in Maya, Textured in Photoshop, Rendered using Mental Ray and Composited in Nuke.
Shot 4 - Personal Project.
Camera tracked using 3d Equalizer. Modelling and Lighting done in Maya, Textured in Photoshop, Rendered using Mental Ray and Composited in Nuke.
Shot 5 - Personal Project.
Modelling done in Maya and Zbrush (Fruit models from 3drender.com), Textured in Photoshop and Mari, Rendered using Mental Ray and Composited in Nuke.
Shot 6 - Double Negative Compositing MasterClass (University Assignment)
Plate and rendered Chinnocks provided by George Zwier
All Compositing, Camera tracking for effects, construction and compositing of effects. Done in nuke, Photoshop and pfTrack.
Shot 7 - BFX Competition Entry, 6 week Group Project.
I undertook the majority of Texturing, Compositing and Environmental Modelling.
Daniel Jack - Character Modelling, Project Leader.
Felix Bauer-Schlichtegroll - Art Direction, Concept / Design, Texturing, Animation, Lighting, Colour grading.
Mohrag Taylor - FX
Tomasz Czapski - Shading, Lighting, LookDev, Pipeline + Rendering
Nikolay Zorov - Rigging TD, Retopology. Pipeline + Rendering
Modelled in Maya and Zbrush, Textured in Photoshop and Mari, Rigged and Animated in Maya. Effects in Houdini, Lighting in Maya, Rendered using Vray, Composited in Nuke.
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