Breakdown List:
- The Hobbit 2: The Desolation of Smaug (Feature) 00:04 - 00:17, 02:05 - 02:09
Effects TD
* Developed the look of secondary water effects (mist, foam, bubbles, etc)
* Simulated water fluid for a rapid running river using proprietary softwares and Maya

- Life of Pi (Feature) 00:17 - 00:49
* Sequence Lead
* Look development, simulation, and lighting of secondary fluid effects such as foam, churn, spray, bubbles, etc, using Houdini and Mantra
* Lighting and integration of water fluid effects using Houdini and proprietary softwares
* Pipeline tools development using Python

- Hop (Feature) 00:49 - 01:19
* Lighting TD
* Lighted, rendered and composited full CG environments using Houdini Mantra and proprietary softwares

- Life of Pi (Feature) 01:19 - 02:05
* Sequence Lead
* Look development, simulation, and lighting of open ocean extension using Houdini
* Look development, simulation, and lighting of secondary fluid effects such as foam, churn, spray, bubbles, etc, using Houdini and Mantra
* Look development and lighting of underwater environment using Houdini
* Lighting and integration of water fluid effects using Houdini and proprietary softwares
* Pipeline tools development using Python

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