This shot was about testing different techniques of timing/ rendering / workflow, compositing...well a lot of things.

I was responsible of the boat Modeling (Maya), all FX (Houdini) and Compositing (Nuke).

Simon Gauthier ( ) - Textures

Pascal Ouellet ( ) - Shading, Lighting & Rendering of the Boat. All done in Maya with Vray.

Thanks for watching ;)

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