There is very little in this video visually that I did not do myself. The animations you see were made using Blender in one case and Lightwave in the other. The other two pieces involved extensive use of the Unity game engine in tandem with Blender. Additionally, I performed a limited amount of C# programming within Unity's programming framework to get these two games to the state shown in the videos.

I did all of the following tasks for what you see here:

Environment Art
Modeling
Lighting
Animation
Texturing (including UV mapping)
Game Art
Level Design
Game Design
Rigging

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