In this tutorial we cover how to extract normal maps in Zbrush 3.5 R3 - there is no longer ZMapper and instead we use the options from the Tools Menu.

Thanks to Damian Thompson for requesting this tutorial.

Runtime: ~7 min.
Software: Zbrush3.5R3, Maya
Instructor: Leo Covarrubias

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…