This video demonstrates the Artiste Performance HUDs "NEW" abilities to do A/B sequencing because I was asked to provide the ability for 2 dancers to do different dances sometimes the same in sync, sometimes different dances t. It will auto-group and do different combinations against sequences. Also a dance-time readout that helps to identify when dances change which also nicely compliments our new built-in StopWatch.
This video also displays a "NEW" decentralized way of controlling object functionality. We have decided to move all of our one-of special-use scripts into one script. This new ADD-ON to the Artiste is called The Gadget. It currently has 35 functions with more to come. You are seeing just 2 of its functions used in this creative art-piece, Fade-Out and Move (& multi-move).
You can trigger several of a gadgets functions at the same time, as well as several gadgets at the same time. The permutations are endless.
The Gadget is an interface between the HUD and the external environment so objects functionality is localized and easier for the artist to create, manipulate, and test ...AND you get the added ability to synchronize object functionality with the current HUD functions as seen in this video of object moves with events that coordinate to the dance sequence.
You can now also COMBINE object functions because they are all in one script, easier to coordinate. Yes, many of these functions are already in the AutoRez portion of the HUD but a lot, maybe half, are new. And I say that this new implementation is cleaner ,more intuitive, and easily extendable yet works a bit differently than the HUD version.
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