Tank animated in Maya, Simulation has done in Houdini, Rendered everything out of Mantra and comped in AE.

I used specific parts of the tank with Paint and Scatter node to emit particles for dust , as well as custom velocity field to control the shape/speed of the Pyro.

Inspired by Scott Keating and Ari Danesh
Tank Model : tf3dm.com/user/jasonowen

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