In this tutorial I teach you how to use the Scale Node in the Blender Compositor to manipulate an image. We stretch it, spin/rotate, and have all sorts of fun. We do uniform linear distortion. I discuss the difference between resolution handling between the renderer and the node system. Hence we have the scale node to scale an input image at one resolution to match the render resolution. I discuss using Absolute scaling, and relative/percentage scaling, relative aspect ratios, including 16:9 and 4:3.
Practical applications are to make people thinner on camera. Also I animate the scale to simulate the title or video segment zooming in using the Time node and clipping. Professional tips given for maximum effect.
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