I am experimenting with morphing multiple face expression scans. Naturally not all is perfectly matched, there's no skin shader, no eye shader, no proper teeth etc. Oh, and its authored for realtime, hence relatively low resolution mesh and normalmaps:)
izabela-kus.blogspot.com/2014/06/10-morphs-scaning.html

Loading more stuff…

Hmm…it looks like things are taking a while to load. Try again?

Loading videos…