The transition from physical albums to device-based music portals has fundamentally altered our playing and listening rituals. Our music collections—which in themselves are a form of self expression—have become invisible.
Wallflower creates a tangible relationship with digital music. As a visible music hub, wallflower encourages listeners to curate a collective music experience. Animated displays add an element of performance to aggregating and playing from multiple digital collections.
Wallflower is a high fidelity product experience prototype — and a good one — combining several physical, mechanical, interactive, and on-screen elements to emulate the facets of a complicated music experience.
wallflower was exhibited by graduating designer Sandy Pawson at the University of Washington School of Art Graduate show in the Henry Gallery, May-June 2014.
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