Very proud to share my first collaboration with the artists from Analog Dust netlabel.
Here comes is a quick preview on what we made with Eve Lys and Max Durante, last time I was in Roma.
This is an exercise mixing two audio sources, one from Eve, one from Max, and a bit of my 3D code.

"Structures" takes part in mathematics and musical theory. Similar to a notion, it can be also a model. Here we deliver our common vision, fruit of the workshop. Our model is transmitting, on a formal context, an example of the arrangement of mathematic and musical cells. This is illustrated through the pseudo random graphic wave and the audio synchronisation on severals notes.

Eve Lys, musical composing | Art Direction
Max Durante, musical composing | Art Direction
Myself: Art Coding | Art Direction

Regarding my part, once again, I used my favorite prototyping skill to do this: a bit of As3 code to manage only one graphic media, duplicated several times. Then, they’re just transposed in a loop, kind of a sine wave transposed on Z-axis. Very simple, minimal. No needs for code here. And it’s not the purpose, just the way of doing it.
Quickly hard coded, but not dirty.

Next move would be to amplify the idea with other loops and graphic medias, as we decided to repeat the exercise in our "Structures" concept: a minimalistic installation where video projection and/or video mapping meets audio and audio synchronisation, in a perfect model, to take public in a deep mental minimal trip.

If you want more good sound from Eve and Max, don't hesitate on checking their respective soundclouds:

Eve's FB page:

Max's FB page:

More information from Analog Dust netlabel there:

And myself:

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