For source code and application please visit:
Emily Carr University presents VIVE (Very Immersive Virtual Experience).
VIVE combines the Oculus Rift headset with motion capture systems to create a whole body virtual experience. Being able to roam and interact with the environment creates a more realistic VR experience. Emily Carr researchers are using this system to investigate modes of interaction and networked presence in VR. The project is partially supported by the SSHRC partnership project, Moving Stories, which is focused on qualitative movement analysis.
For more information on Moving Stories:
For more information on research at Emily Carr: