We work to generate disorder.
By dismantling expectations, we hope to achieve a new path, a different perspective, or an unexpected breakthrough.
While we avoid taking ourselves too seriously, we can also be uncompromising when it comes to realizing concepts.
We want to generate content, not just pixels.
Moving content and bringing meaning into spaces are our overall design objectives. Space, interactive media, and film can all pursue a common goal, whether commercial or artistic. Either of these ends requires a concept – and a design that works in all aspects.