Andy Konieczny

Montreal, QC

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Highly motivated and results-oriented animation technical director with over 14 years of experience building animation teams, pipelines, and technology for AAA game teams. Possesses a strong interest in gameplay design and committed to providing creative solutions to technical problems on a next-generation game team.

Shipped Games:
Far Cry 4 (XBOX One, PlayStation 4, XBOX 360, PlayStation 3, PC)
Animation Technical Director

F.E.A.R. 3 (XBOX 360, PlayStation 3, PC)
Lead Animator

Fracture (XBOX 360, PlayStation 3)
Lead Animator / Technical Artist

Def Jam: Icon (XBOX 360, PlayStation 3)
Lead Animator

Fight Night Round 3 (XBOX 360, XBOX, PlayStation 2)
Senior Motion Capture Animator

Fight Night Round 2 (XBOX, PlayStation 2, GameCube)
Senior Motion Capture Animator

PSI-Ops: The Mindgate Conspiracy (XBOX, PlayStation 2)
Senior Motion Capture Animator

Mortal Kombat: Deadly Alliance (XBOX, PlayStation 2)
Lighting and Rendering Artist

NBA Ballers (XBOX, PlayStation 2)
Motion Capture Animator

NFL Blitz 20-02 (XBOX, PlayStation 2, GameCube)
Stadium / Character / Object Artist

C.A.R.T. Fury Racing (PlayStation 2)
Level / Object Artist

 Animation team building
 Animation system development
 Animation state machine setup
 Pipeline and tools development
 Keyframe and mocap animation
 Motion capture visual and technical direction
 Character rigging, skinning, and ragdoll setup

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