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  1. 1.1 MAXScript 101

    02:28

    from JohnW Added 30.2K 266 0

    Introduces the course and explains what scripting is and how MAXScript is generally used within 3ds max.

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    • 1.2 Accessing MAXScript

      01:51

      from JohnW Added 14K 33 0

      Describes how MAXScript turns up in 3ds max, introduces the MAXScript menu and describes the MAXScript Listener, which is the main MAXScript command line window. It shows how to use the Listener for…

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      • 1.3 Scripting Fundamentals

        10:34

        from JohnW Added 15.5K 29 0

        Introduces several key initial MAXScript concepts through a series of simple one-line commands, run in the Listener. Shows how these can be bundled into a script that can do several things in one…

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        • 1.4 Introduction to Sequencing Constructs

          07:09

          from JohnW Added 11.1K 29 0

          Introduces the key ways you can control sequencing in a script, so that different parts of a script can be run depending, for example, on what is currently in the scene. Shows how to use "loops"…

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          • 1.5 Introduction to UI Scripting

            06:13

            from JohnW Added 9,593 27 0

            Shows how to wrap a script in a dialog-based user interface, with spinners, buttons, checkboxes, etc., so that it can be called up and used by any MAX user. Introduces Script Editor windows, used…

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            • 1.6 Introduction to Code Layout and Syntax

              06:01

              from JohnW Added 7,235 22 0

              Presents recommended ways to layout and comment your scripts as they get larger, to help keep them manageable. Shows tricks to use in the Listener and Script Editor windows to help automatically layout…

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              • 2.1 Names and Variables

                10:17

                from JohnW Added 6,683 18 1

                Explains how names and variables are used in scripts to identify items and store values. Describes the difference between global and local variables and the way in which nested namespaces are are…

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                • 2.2 Code Blocks

                  07:04

                  from JohnW Added 5,816 18 0

                  Introduces the simplest and most common form of script-structuring, the code block. Shows how more complex scripts are built up simply from nested code blocks, with several examples. Explains how…

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                  • 2.3 Functions

                    09:17

                    from JohnW Added 6,066 15 0

                    Introduces the other main script-structuring mechanism, function definition. Shows how you can factor common pieces of code into a single function definition, and how to add your own functions to…

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                    • 2.4 Values and Classes

                      12:17

                      from JohnW Added 4,861 15 3

                      Describes how all the various kinds of values you can work with in MAXScript are organized into a manageable "class hierarchy". Shows how to find the class of a value and how to search for…

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                      • 2.5 Expressions

                        13:34

                        from JohnW Added 5,046 27 0

                        Explores in more detail the various kinds of expressions you can use in MAXScript, including math expressions, comparisons, logical expressions and so on. Shows how you write them and explains the…

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                        • 2.6 Collections and Arrays

                          13:44

                          from JohnW Added 6,047 17 4

                          Shows how you use MAXScript to work on collections of things, like scene object sets, arrays of numbers, and so on. Describes the Array class, used for making your own sets of values. Shows the various…

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