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  1. Making of N0X-2292 (part 1)

    13:43

    from Slipgatecentral Added 136K 1,262 73

    A short movie I've made, showing my workflow on Dominance War 4 entry, "Recon Elite" http://www.gameartisans.org/contests/dw/4/view_entries/finals_1_2711.html

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    • Making of N0X-2292 (part 2)

      15:54

      from Slipgatecentral Added 87.5K 929 61

      A short movie I've made, showing my workflow on Dominance War 4 entry, "Recon Elite" http://www.gameartisans.org/contests/dw/4/view_entries/finals_1_2711.html

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      • Maya Rigging: Dynamic/Manual Hair Setup

        38:07

        from zeth willie Added 17.1K 227 32

        A demo of setting up a single strand hair rig that can be animated as fully dynamic, fully manual or blending in-between the two. This technique is useful for hair stuff, tail stuff or other wiggly…

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        • Maya/Python: The basics of using Classes and Obj. Oriented Progamming in Maya/Python

          01:04:15

          from zeth willie Added 8,126 195 14

          Made this a while ago and never got around to posting it up. Not sure for whom this will be useful, but it's a video going over the basic ideas about how/why one might use classes in python scripting…

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          • MAYA TUTORIAL : build a poseReader with maya nodes

            18:36

            from Marco Giordano Added 5,784 191 16

            Hey guys , in this tutorial I am going to show you how to build a basic pose reader with maya nodes , if you dont know what a pose reader is check : http://www.comet-cartoons.com/maya.html If…

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            • Maya/Rigging: IK to FK snapping, part 1

              21:23

              from zeth willie Added 5,887 154 9

              This is a three parter. . . a trilogy if you will (I love it when people say, "if you will"), about the basics of setting up an IK/FK snapping script that will correctly position your IK…

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              • Sliding Pivot Foot Roll Tutorial

                35:34

                from Armin Halac Added 4,243 154 10

                In this tutorial I show how you can create a sliding pivot foot roll using nodes. The first part of the rig is the same as Chris Lesage's rig and I only add some stuff on top of that to make…

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                • Armrig - Twist Extraction

                  00:40

                  from Jorn-Harald Paulsen Added 2,297 115 4

                  Implementation-test of a method for extracting a stable twist up to 360/-360 degrees

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                  • Red9 Studio Pack v1.27 Walk-through

                    28:45

                    from Red9 Added 11.4K 113 4

                    First proper walk through of my Red9 StudioPack, v1.27. Takes you through all the core functionality of the AnimUI and gives you an overview of the way the pack integrates into Maya. More of these…

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                    • Maya Muscle - Spline Deformer - Tutorial

                      11:54

                      from Luiz Philippe Moreira Added 10.7K 111 6

                      A tutorial on using the spline deformer on custom geometry to create muscle flexing and stretching behavior. See some more @ http://luizmoreira2012br.blogspot.com

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                      • Maya/Rigging: IK to FK snapping, part 2

                        24:47

                        from zeth willie Added 5,307 92 10

                        This is a three parter. . . a trilogy if you will (I love it when people say, "if you will"), about the basics of setting up an IK/FK snapping script that will correctly position your IK…

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                        • Maya/Rigging: IK to FK snapping, part 3

                          35:28

                          from zeth willie Added 4,361 88 8

                          This is a three parter. . . a trilogy if you will (I love it when people say, "if you will"), about the basics of setting up an IK/FK snapping script that will correctly position your IK…

                          + More details

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