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  1. Hello World! Processing


    from Ultra_Lab Added 171K 1,615 34

    Hello World! Processing is a documentary on creative coding that explores the role that ideas such as process, experimentation and algorithm play in this creative field featuring artists, designers…

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    • punktiert processing library


      from lab-eds Added 11.6K 241 3

      This is a kind of "trailer" for my particle library for p5/ processing. A screencast of the generic examples as part of the library. "An architectural element is defined by its…

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      • Gray-Scott samples


        from Alessandro Zomparelli Added 1,928 176 4

        Pattern formation samples. The behavior of reaction-diffusion changes according to the density field and vector field maps. In the first row was reproduced a set of patterns emerging from random…

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        • Intro I.2 Probability Basics (The Nature of Code)


          from shiffman Added 4,924 48 4

          Read along in http://natureofcode.com/book/introduction/#intro_section3 https://github.com/shiffman/The-Nature-of-Code-Examples/tree/master/Processing/introduction/NOC_I_2_RandomDistribution https://github.com/shiffman/The-Nature-of-Code-Examples/tree/master/Processing/introduction/NOC_I_3_RandomWalkTendsToRight

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          • Intro I.0 (The Nature of Code)


            from shiffman Added 22.9K 426 33

            An intro to a new video series to supplement http://natureofcode.com.

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            • MostPixelsEver CE: A Tool for Rapid Development with Distributed Displays


              from Brandt Westing Added 188 3 0

              MostPixelsEver Cluster Edition is a library for the Processing programming language. It allows you to sketch interactions and visualizations and scale them across multiple displays. We've scaled…

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              • Cyclic Vacuum Cannon - Part 4: Noun Puff Animation


                from Presstube Added 5,718 37 11

                In this episode I put the finishing touches on the Noun object by adding a hand-drawn 'puff' animation to its materialize/dematerialize sequences. Then I rig up that puff animation so that…

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                • Cyclic Vacuum Cannon - Part 3: Materializing Nouns


                  from Presstube Added 1,481 15 11

                  In this episode I start building a 'materialize' and 'dematerialize' sequence for the Noun object. - Quick recap of previous episode w/ a few small corrections - Load in Tweenjs…

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                  • Processing, Syphon & OSC


                    from Millumin Added 4,353 58 3

                    Please download the pack for Processing 2.0 (or Processing 1.5) : http://lab.millumin.com/tutorials/?name=processing Thanx to Andreas Schlegel (http://www.sojamo.de/libraries/oscP5), Andres Colubri…

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                    • CAN Kinect Physics Tutorial


                      from Amnon Owed Added 38K 542 27

                      Kinect Physics Tutorial for CreativeApplications.net Blog post & source code: http://www.creativeapplications.net/processing/kinect-physics-tutorial-for-processing/ For further discussion…

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                      • NeoGeo


                        from shiffman Added 1,420 48 4

                        This is a test render from a new work I'm developing in collaboration with Marina Zurkow (http://www.o-matic.com/). A set of four 12 minute Quicktime renders of algorithmic, moving image…

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                        • Synthetic Grain


                          from PROJECTiONE Added 9,064 103 0

                          http://www.projectione.com/synthetic-grain/ Synthetic Grain utilizes computational design and digital fabrication techniques to mimic natural grain patterns and organic forms with synthetic manufactured…

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