A patch exploring three new modules, the SSF Ultra Random Analog, Qu-Bit Electronix RT60 and Macro Machines Storage Strip.
SSF Ultra Random Analog (URA):
The URA is the main clock source by way of random pulse output. the pulse density is being modulated via the Synth Tech e350 in LFO mode for more sporadic gestures and events. The Pulse out is also simultaneously dictating the pitch of the two sound sources - the Make Noise DPO and Cylonix Shapeshifter. Additionally, the sound source for metallic hi hat thats comes in mid way are from the URA as well. this is achieved by running an osc into a sample input (in this case a Hertz Donut MKII into sample input b) and outputting via the toggle output. This feature is very useful for creating analog bit crushed timbres as well as FMed analog bit crushing type sounds when using both sample inputs. for further sculpting, a synced and attenuated LFO (Modern Quad LFO) is going into the clock cv input which creates a filter of sorts to the hi hat sound. this is then put through the Flame FX6 reverb.
Qu-Bit Electronix RT60:
The RT60 is the main reverb source you can hear on the DPO LPG plucks in the patch, additionally it is the source of the flanger, chorus, pitch delay and tremolo whose parameters are being modulated by the Synth Tech e355. the presets are being stepped through via the SSF URA, with the same trigger that is sequencing the oscillators pitch. The RT60 has 7 sequence modes for switching between effects, in this patch i am using mode 1 (top to bottom)
Macro Machines Storage Strip:
Here i created 16 different presets for the Mungo d0 who's delay times are somewhat in tune with the overall piece. the presets are sequenced in random mode via the SSF URA random pulse output. various slew settings on the d0 causes interesting artifacts between delay settings when being sequenced.
To create the effects throws and gated effects gestures i set up an aux/send system that i can control in the performance via make noise pressure points outputs. going straight into a VCA with the effect on the audio input for gated effects as well as instances with an envelope for one shots with decay trails. pressure amount also determines how the effects are performed - swells, volume etc.
Pressure Points pressure out channel 1 - DPO/Optomix through Qu-Bit RT60 as a gated effects send.
Pressure Points pressure out channel 2 - DPO/Optomix though the Modern Dual Delay as an effects send for throws.
Pressure Points pressure out channel 3 - Cyclonix Shapeshifter though the Mungo d0 and Macro Machines Storage Strip set up as a gated effects send.
Pressure Points pressure out channel 4 - Cylonix Shapeshifter though the Tiptop Zdsp set up as an effects send for throws.
Ambient melody is the Qu-Bit Electronix Nebulae playing an original piano recording in loop mode through the Make Noise Echophon and MMG.