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  1. Houdini Flip BeachWave

    00:13

    from BlueFish / Added

    642 Plays / / 13 Comments

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    • FFX tearing smoke volume by velocity

      00:01

      from Mikhail Korovyansky / Added

      858 Plays / / 8 Comments

      Just a few quick experiments about tearing of static smoke volume by velocities from particles

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      • Houdini stick test

        00:10

        from Neil Kirby / Added

        702 Plays / / 1 Comment

        Following this post: http://www.sidefx.com/index.php?option=com_forum&Itemid=172&page=viewforum&f=27 I wanted to try and figure out how to get viscous fluid to stick while having that…

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        • Houdini pyro explosion shader study 03

          00:04

          from Matthew Linwood / Added

          1,156 Plays / / 14 Comments

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          • Calligraphy & Lettering '14

            02:13

            from Ged Palmer / Added

            66.1K Plays / / 14 Comments

            A short video demonstrating calligraphy & lettering techniques. Shot by film maker Will Dohrn in early 2014. https://vimeo.com/willdohrn Animation by Oliver Sin http://www.oliversin.com/ Music:…

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            • Tuto du Jeudi : Maya / Arnold Shader complexe

              37:42

              from e-tribart / Added

              38 Plays / / 0 Comments

              Dans ce tuto du jeudi, nous allons travailler sur le moteur de rendu Arnold dans Maya pour voir ensemble les matériaux complexes que l'on doit réaliser pour représenter des…

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              • Houdini Pyro R&D - Pre-solve adjustments

                01:07

                from Colin West / Added

                386 Plays / / 2 Comments

                Research and development, using Houdini's Pyro solver. Looking at how changes to the source objects and source volume settings can affect the look of the smoke before even touching the Pyro…

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                • FumeFX System Scale Script

                  01:21

                  from Michael Stark / Added

                  1,455 Plays / / 9 Comments

                  A very simple script to change the systemScale of your FumeFX Grid. I find it helpful when I just want a UI to deal with. It replaces the need to open up the Maxscript Listener and typing $.systemscale…

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                  • CrashingWavesContactSheet 01

                    00:20

                    from Piotrek Nowak / Added

                    169 Plays / / 0 Comments

                    Developing different settings of fluid simulations in Side Effects Software Houdini.

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                    • Using 3D Space in Nuke

                      07:23

                      from filipe luz / Added

                      239 Plays / / 0 Comments

                      Briefly explanation for using 3D elements in Nuke. Easy tutorial for Vfx classes (Universidade Lusófona). Main nodes used: Card, Cylinder, Black Outside, UVTile, Scene, Scanline Render. Filipe…

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                      • Phoenix FD - Ship Tutorial

                        34:03

                        from tsetso / Added

                        3,457 Plays / / 28 Comments

                        In this tutorial I'll build the Ship sample scene that comes with Phoenix FD 2.2 from scratch.

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                        • learn. Houdini Jumpstart Vol.3: Rigid Body Dynamics

                          02:27

                          from helloluxx.com / Added

                          1,209 Plays / / 1 Comment

                          In Volume 3 of Adam Swaab's jumpstart series for helloluxx, we get our first taste of dynamics in Houdini. We will create a simple bowling alley simulation, so that we can examine mixing dynamic…

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