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  1. Logitech - G433

    00:45

    from Simon Holmedal Liked 3,648 434 13

    Logitech - G433 I was working as part of the in-house team at ManvsMachine as Technial Director. I did various tasks including Design/RnD, Simulation, Animation, Shading, Lighting and Rendering.…

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    • Houdini Customer Reel 2017

      03:35

      from Go Procedural Liked 27.7K 488 12

      SideFX is proud to present the 2017 Demo Reel featuring the amazing work of Houdini customers worldwide. The shots in this reel are a small sampling of the creativity and hard work performed by the…

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      • Houdini Hive at SIGGRAPH 2017 | OpenCL vs CPU Pyro, SideFX

        27:12

        from Go Procedural Liked 930 54 0

        An overview of how to approach a fast-moving pyro simulation in Houdini, as well as a comparison of the workflow and results between OpenCL and CPU computated simulations.

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        • Запись доклада с Cg event 2016 Houdini:Ледокол: Houdini FX в сцене падения вертолета

          49:39

          from Dmitry Gorohov Liked 1,503 112 2

          Крушение вертолета в снежном окружении, да ещё и в сжатые сроки, оказывается интересной задачей, требующей как художественного, так и технического подхода. Выступление будет содержать в себе анализ…

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          • ChopRetime

            01:05:20

            from Stas Pologrudov Liked 2,193 118 3

            Using CHOPs to Retime animation in Houdini

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            • Christopher Puchta - Demoreel - March 2017

              02:09

              from Christopher Puchta Liked

              Bit of an incremental update to make this my latest demoreel...adding a few things that were missing for a while, making this more of a complete(-ish) reel of my latest work :) In order of appearance... Pacific…

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              • network_explosion

                00:09

                from Anton Grabovskiy Liked 1,106 56 3

                Акт неистового страдания хернёй на почве хронических переработок.

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                • Canary Surge

                  00:09

                  from Ivan Pulido Suarez Liked 6,721 437 0

                  Canary Surge, is a personal project where i developed new workflows and new setups for Whitewater (Splash, Spray and Foam) to improve the original flip simulation in houdini. I know still there are…

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                  • Demo Reel_2015~2016 (Ethan Hwang)

                    01:07

                    from Ethan Hwang Liked 1,572 144 5

                    Skills : Language - C/C++, Python, OpenGL, OpenCL/CUDA, Houdini HDK, Maya API, Houdini VEX, V-ray SDK Program - Houdini, Maya, Max, Nuke Rendering - Vray, Renderman, Maya mentalray, Houdini mantra Contact…

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                    • SMITE 'To Hell & Back' VFX Breakdown

                      03:12

                      from RealtimeUK Liked 20.7K 823 20

                      Part 3 of our 3 part 'Behind the Scenes' series on Lighting and Effects with James Kirkham and Graham Collier is coming soon! So here's a little VFX breakdown to wet your whistle! Part…

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                      • ATTRACTION teaser trailer

                        01:34

                        from Arman Yahin Liked 10.6K 314 12

                        Art Pictures Vodorod VFX made by Main Road Post directed by: Fedor Bondarchuk cinematography by: Mikhail Khasaya produced by: Fedor Bondarchuk, Mikhail Vrubel, Alexander Andruschenko, Dmitriy…

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                        • Recursive Growth

                          00:13

                          from Ian Farnsworth Liked 8,204 424 19

                          Based around the video: https://www.youtube.com/watch?v=9HI8FerKr6Q and https://www.youtube.com/watch?v=6LVtqrv_QfA Done in Houdini with a sop solver, some vdb nodes (to maintain a uniform detail)…

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