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  1. Cranberry Juice - Softimage to Thea Test

    00:03

    from Sam Howell Liked 5,619 18 5

    Just what everyone on Vimeo has been waiting for! Yet another fluid sim filling a glass. This one is a test in transferring a meshed (Polygonizer) fluid sim (Lagoa) from Softimage to Thea Render.…

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    • C4D Tutorial - Mograph Cube Ocean

      23:29

      from Sam Welker Liked 56.5K 1,029 16

      In this tutorial we use the mograph module with some deformers to create an ocean of cubes. Hope you learn from it! Let me know if you have questions, get stuck, or want to learn more!

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      • WIP FX tests

        00:22

        from Pari Jaiswal Liked 1,065 57 11

        Some FX tests I've been doing in my free time

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        • 18 Million Point Cloud (Benchmark)

          00:34

          from sparta Liked 823 19 1

          Hi guys :D I'm optimizing a computing speed of Sparta. And now, Sparta can import 18M point. This is just a benchmark. But, I can see the optimize is success. Don't miss it for a next…

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          • Ketel One

            01:06

            from taras hrabowsky Liked

            Did the RealFlow for this Kettle One website launch http://www.ketelone.com/ interactivity lets you rotate the bottle in the web version- hence all the freeze framing camera moves, 3D and original…

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            • Maya RnD - "Smoke + Water"

              00:23

              from devank Liked 1,507 42 3

              Mixing different elements is fun, playing around with Maya fluids and nParticles after a long time :)

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              • Playing with fire - 01

                00:14

                from devank Liked 241 4 0

                Just playing around with fire, the sim is not something I focused on so.... just trying to see what I kind of render I need from maya to get the look I am going for.

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                • Volume shaded particles maya + renderman - Lighting test

                  00:04

                  from devank Liked 4,076 80 18

                  Hi all, so I did a quick test with 2 point lights that I put "inside" the sim to see how well the light would pass through the volume. Next up is to test some incandescent particles illuminating…

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                  • Burning Man

                    00:04

                    from Deloix Liked

                    Burning man created in FumeFX, no postproduction...

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                    • BulletSOP, Naiad and Mantra PBR - WIP

                      00:11

                      from Igor Zanic Liked 9,375 292 33

                      This is just render version of BulletSOP and Naiad sim - https://vimeo.com/59273724 Just mesh and foam, still missing splash and mist, also a lot of tweaking. But i wanted to show some progress

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                      • Steve Newbold - Compositing Showreel 2012

                        02:47

                        from Steve Newbold Liked 2,097 126 3

                        A selection of work as Lead/Senior compositor at MPC Film and Compositing/VFX Supervisor at MPC Commercials. Music: I'm Afraid of Americans - David Bowie/Nine Inch Nails Projects in running…

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                        • Submarine

                          00:54

                          from Igor Zanic Liked 8,879 322 34

                          This was RnD project to show client - 12days of work, some stuff need to be fixed but didn't have time. Task: FX, light/shade, render and comp Shot 01 - Naiad sim for submarine foam …

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