or cancel
  1. Continuous wave generation RND Houdini 12.5

    00:40

    from Aliaksei Khatsko Added 1,195 32 15

    My latest test of houdini FLIP solver. I've used field force node and point velocities. No velocity falloff. Base fluid - near 5 mln particles, whitewater - 4.5 mln particles. Looking forward…

    + More details
    • Ocean waves WIP Houdini 12.5

      00:10

      from Aliaksei Khatsko Added 7,544 172 14

      My last test of H12.5 FLIP solver. Some tweaks on whitewater solver to produce more paricles from curvature. I've used "Particle fluid surface" for more detailed mesh in compare with…

      + More details
      • Ocean splash (FLIP and HOT combined)

        00:24

        from Aliaksei Khatsko Added 4,129 73 9

        Another R&D project. The aim was to combine houdini FLIP and HOT to get controllable ocean waves without simulation of highres fluid. HOT applied at SOP level through ramp. Spray and foam particles…

        + More details
        • fire - houdini 12 pyro test

          00:07

          from Aliaksei Khatsko Added 3,402 50 9

          Working with shading of fire in Houdini 12. Add some tweaks on base "fireball" shader.

          + More details
          • FLIP test (surface-particle shading RND)

            00:13

            from Aliaksei Khatsko Added 2,513 38 8

            Simple simulation test for future project. Try to get dense particle look with help of simple material (base lightning model, isotropic volume) to achieve reasonable render time. 300 frames average…

            + More details
            • Sofia on fire

              00:09

              from Aliaksei Khatsko Added 802 6 2

              Some RND in sourcing pyro from moving objects. Have used free character and movement presets from Mixamo.

              + More details
              • Foamy ocean (Houdini HOT test)

                00:10

                from Aliaksei Khatsko Added 1,077 12 2

                R&D with HOT in Houdini 12. Shader based on mantra surface with HOT displacement . Some native Houdini compose (defocus, grain)

                + More details
                • heavy smoke test Houdini 12

                  00:05

                  from Aliaksei Khatsko Added 1,065 10 2

                  Continue to play with volcano preset in Houdini 12

                  + More details
                  • houdini ocean toolkit (HOT) & teapot

                    00:05

                    from Aliaksei Khatsko Added 922 4 0

                    Little video from R&D with HOT in Houdini 12. And of course utah teapot :)

                    + More details
                    • Houdini HOT basic ocean foam

                      00:12

                      from Aliaksei Khatsko Added 838 2 0

                      . R&D with HOT displace in Houdini 12. Shader based on mantra surface with HOT displacement node addition

                      + More details
                      • Glass of milk. FLIP fluid - RBD simulation

                        00:06

                        from Aliaksei Khatsko Added 741 4 0

                        R&D in Houdini 12 dynamics. FLIP fluid interacting with moving RBD object. Lowres collision volumes, so there are some artefacts in final render. Fluid rendered with base mantra surface shader…

                        + More details
                        • R&D volcano houdini 12 pyro preset test

                          00:16

                          from Aliaksei Khatsko Added 477 4 0

                          Some R&D again. Minor tweaks on base preset to achieve dense smoke and pyroclastic -like effect.

                          + More details

                          Browse Videos

                          Videos Aliaksei Khatsko

                          Here are all of the videos that Aliaksei Khatsko has uploaded to Vimeo. Appearances are videos that Aliaksei Khatsko has been credited in by others.

                          Also Check Out