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  1. Cubic Bezier Curves - Under the Hood


    from Peter Nowell / Liked

    Take a peek under the hood to see how computers draw cubic Bézier curves, as used in design and motion graphics programs. This video is part of the article Mastering the Bezier Curve in Sketch. http://medium.com/@pnowelldesign/mastering-the-bezier-curve-in-sketch-4da8fdf0dbbb

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    • 3D Volumetric Clouds R&D


      from Carlos Acevedo / Liked

      9,775 Plays / / 36 Comments

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      • Hollywood's History of Faking It | The Evolution of Greenscreen Compositing


        from FilmmakerIQ.com / Liked

        216K Plays / / 101 Comments

        Go inside the history of the travelling mattes (now called chromakey) and learn the history of visual trickery used by filmmakers from the earliest filmmakers through to the modern day. This is…

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        • Blender -- Hard Surface Modeling Techniques


          from Ben Blease / Liked

          2,748 Plays / / 3 Comments

          In this tutorial I will cover some of the basic hard surface modelling techniques using built in Blender tools, as well as why it is crucial to keep a clean mesh and to use primitives for modelling…

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          • SoundWorks Collection - The Sound and Music of Oblivion


            from Michael Coleman / Liked

            150K Plays / / 41 Comments

            In this exclusive SoundWorks Collection profile we talk with visionary Director Joe Kosinski about the sound and music of his new film "Oblivion". Also featured are Kosinski's behind-the-scenes…

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            • Rig de mano(hand rig)


              from Juan Carlos Sevillano Vinueza / Liked

              170 Plays / / 0 Comments

              Esta sin audio pero se entiende espero les sirva

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              • WIP - Rigging my Main Character Part 8


                from Hans B Erickson / Liked

                260 Plays / / 0 Comments

                In this session I will set up bone groups and apply color theams to different groups. I then continue to apply custom bone shapes to all of my anaimation bones except for a few in the hands which…

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                • Marina Bay Sands Skypark BASE Jump. Singapore 2012.


                  from Snow R. Shai / Liked

                  3.1M Plays / / 126 Comments

                  This New Year’s Day, Marina Bay Sands has been chosen as the venue to the largest BASE jumping attempt in Singapore. Seven professional BASE jumpers, participated in this adrenaline pumping…

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                  • Headphones Breakdown


                    from Paul Clements / Liked

                    193K Plays / / 281 Comments

                    Design / Animation / Post Production : Paul Clements Soundtrack : 'Reptile's Theme' by Skrillex See the final commercial here http://vimeo.com/33174546 ------------------------------------------------- Follow…

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                    • Exporting for Upload to Vimeo with Adobe Premiere Pro CS5


                      from matt wolfe [cc] / Liked

                      107K Plays / / 55 Comments

                      Note: If your video is standard definition, set your data rate to 2000kbps and your display resolution to either 640x480 (4:3) or 640x360 (16:9). For more information and tutorials, please visit:…

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                      • Canon C300 Review


                        from Philip Bloom / Liked

                        59.8K Plays / / 109 Comments

                        Read more on my website here and see my finished film http://philipbloom.net/?p=16444 Based upon a pre-production C300 Film made on C300 "Le Mont, La Pluie et La Nuit" hère: http://vimeo.com/34162952 Made…

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                        • Object Tracking Workflow in Blender (tomato branch)


                          from Sebastian König / Liked

                          5,754 Plays / / 6 Comments

                          This is a short demo of the basic workflow to solve the motion of a moving object into a shot with a moving camera. For more info on this watch the tutorial on blendercookie.com http://cgcookie.com/blender/2011/12/07/blender-overview-of-object-tracking-in-tomato-branch/ (the…

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