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  1. GP - Doodle#2 - Drawing & using sculpt tools & some animation in Grease Pencil by Daniel M. Lara (pepeland)


    from Pepe School Land Liked 20K 283 9

    More Blender Grease Pencil works: vimeo.com/channels/greasepencil https://vimeo.com/channels/1120948 Drawing and playing with the new Sculpt Strokes feature ( in developement ) with Blender Grease…

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    • softimage ice - strands on steroids - spice must flow


      from nika ragua Liked 1,260 39 14

      tutorial 1 - empowering the softimage ice strands - lots of possibilities i see here my padavans - furry caterpillars , coniferous trees, skin scales and all sorts of crazy surrealistic stuff could…

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      • pb_BendWithRadius


        from Pedro Alpiarça dos Santos Liked 1,190 28 3

        Rigging a character with BendOp, I've noticed that unlke other packages, Softimage Bend's Angle is not tied with Radius. I like it that way, but for this task I needed it to be tied. Here's…

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        • Customizable IK Spline Tool


          from Vijay Chandrasekhar Liked 758 22 0

          This script makes use of the basic IK Spline in Maya and provides a highly customizable version of the IK Spline. 1) Can be used on any curve with any number of joints 2) Scalable, Repeatable 3)…

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          • Making of Cham-Cham promo (rigging reel)


            from San_oOo Liked 21.1K 755 11

            Rigging of minor characters, that I've done for my latest animation vimeo.com/91667088 All the characters are flat but have normal topology like 3d-characters. Rigs done in 3ds max Music: Parov…

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            • SergiCaballer - Troglodita RIG


              from Sergi Caballer Liked 32.7K 1,064 43

              Work done in 2012, including Character modeling, UV’s, Body Rig, facial Rig & Animation Tools, for a short film development at The SPA Studios. Music by LiL TExAS – I Need U (Djemba…

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              • mParticles Snow


                from MOAB Liked 7,032 231 38

                Quick share of a particle flow data operator I developped during my fxtdt mentorship. It allows users to cover objects with snow in a procedural way. Features : - Cumulative distribution : objects…

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                • Paramecium - Crowd Simulation


                  from Brian Sundman Liked 100 5 0

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                  • Candies - Procedural Mantra Shader


                    from Brian Sundman Liked 1,094 83 1

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                    • AvP Teaser breakdown


                      from statique182 Liked 563 48 2

                      Actual teaser: https://vimeo.com/153615114 compositing, mist/smoke simulations, environment

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                      • minikin with houdini


                        from He Baishun Liked 2,906 270 14

                        just something with houdini

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                        • Building the slicer setup in Houdini


                          from Simon Fiedler Liked 13K 724 33

                          This tutorial shows you how to build a slicer asset in Houdini which takes any geometry and rebuilds it with slices. The count, thickness and angle of the slices can be adjusted however you need them. follow…

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