Added 2 years ago
The LiquidMetal - Waterphone SFX pack contains a lot of great material for your next deep impact Horror project, when you need eerie, suspensed and deep sounds, that are modulating the fear out of…
Print Shop is a SFX & Ambiance pack containig a lot of great material from a big industrial print shop. The Soundcatcher recorded 4 different printing machines, Ambiances in ORTF and a lot of…
Røde NT1A ORTF Field Test
First Test with the Røde NT1A inside a Røde Blimp in Windy conditions. Audio recording was made out of my Tascam DR 680 directly into the Canon 600D. The Volume control on the Camera…
desolated strings and wood sound effects pack
The soundcatcher is proud to announce a new sounddesign library called "desolated strings & wood". You´ll get 1.42 GB, 565 unique stereo sounds (over 40 minutes) captured and mastered…
First snow and i had to record a few footsteps and movements. great sounding. it was perfect quiet today ;)
Added 1 year ago
A short Video about Creating Flesh, Blood and Visceral Sounds for a Splatter Movie.
I did some sfx recordings for a client. The Project needed an Axe hitting wood and to cut down big trees.
It´s also a little and unsientific microphone shootout. Check it out !
The Glas Smash Sessions
Get the Sound FX Pack here: www.thesoundcatcher.com
Testshoot with a Zeiss 35 mm 2.4 M42 Lens
Slider: Konova K3
L.C.W Fader ND MkII
Canon 600D | t3i
Picture Profile: Technicolor Cinestyle
LUT: Pomfort DSLRLog2Video
Denoiser: Neat Video
RESONANZ - 10 Kanal Audio Installation
Added 11 months ago
Dem Thema Wiese näherte sich der Klangkünstler Andreas Usenbenz zunächst durch die wohl elementarste Art und Weise: durch intensives Zu- und Hinhören. Wie klingt eine Wiese, welche…
Crossing Path (Trailer)
Added 2 weeks ago
“Crossing Paths” is a dance project that was performed on the 9th of July 2015 between 1700-1900hr. It took place on Ulm’s main square in front of the Münster cathedral, the…
Added 3 years ago
I recorded some water foleys for a sounddesign project for a client. i used this as a part of an dinosaur style world. the main approach was to get sound from an amphibian or something like this..
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