Born in 1976 in Paris, France. I grew up in Togo, West Africa. Forced to flee the country during a civil unrest period, I landed in Canada with my family in 1988. In 1999, I joined Ubisoft as a 3D Artist and became Art Director in 2005. Having worked on high profile game such as Splinter Cell & Assassin’s Creed, I left Ubisoft in 2010 to pursue my aspirations with Electronic Arts.
I’m not available to work on video game proposal, but I would be interested in illustration freelance opportunity such as children book, CD or book cover, etc.