In this video we take a look at the inner workings of the Variable FK trunk rig
A version of this video with an improved audio quality is available here: https://youtu.be/C4jAvsACL2o
(I will replace this video with the improved version when my upload quota is restored)
In this video I first talk about how to use the Quad Draw tool in the new Modeling Toolkit in Maya.
Then I go on to show how to retopologize a model with uneven distribution of mesh detail. I also show how easily retopologizing can achieve proper edge flows.
I write more about this in my blog post:
More stuff from “Rigging”
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