The basics of motion design as interpreted by the students of the "Basics of Motion Design"-class at the Hochschule für Künste (University of the Arts) in Bremen.
In a series of short single episodes different basic principles of motion design are explained (as well as explored by the students in the process).
Use the design template provided by the instructor.
Use only the most basic functions of After Effetcs. No Effetcs. No PlugIns (though students did bend these rules at one time or another).
Concentrate on getting the message across. Design using motion properties (hence the design template). Learn, what motion design is about. Ignore software-related technical issues.
Instructor: Henning Rogge
Students: Filippo Baraccani, Elena Fergani, Mikko Gärtner, Helene Maus, Wladimir Schwabauer
This tutorial is an update from my first tutorial. This time around I use Photoshop CC and delve into a few more techniques that I've learned while working in production.
Adobe Photoshop is a tool that a great number of creative minds are familiar and comfortable with. While it isnt software package that has been built with animation specifically in mind there it has huge potential as an animation tool. The ability to control an aesthetic within the software gives a very hands on feel to the process and endless possibilities for your end result. I hope that this tutorial will help bridge the gap between designer and animator, beginner and professional.