1. Using MODO 801, animators can now also load standard motion capture formats or transfer existing MODO character animation more easily with the easy to use retargeting toolset. Retargeting is the process of transferring motion from one hierarchy of items to another, typically this might be a character's walk or run that you would like to use on another character which may have different proportions or size from the original. The commands and tools for retargeting can be found in the "Retargeting" section of the "Actors & Sets" toolbar. Find out more about MODO 801 here: thefoundry.co.uk/products/modo/latest-version/

    Video created by Andy Brown

    # vimeo.com/92236177 Uploaded 5,979 Plays 1 Comment
  2. In this video I demonstrate how to setup an IK up vector on a full body IK chain in modo 601.

    # vimeo.com/38064627 Uploaded 15.3K Plays 9 Comments
  3. This is a not so step-by-step tutorial on how I created the smokey particle test in modo. This tutorial only goes over the particle setup and not the sprite rendering or the nuke comping.

    # vimeo.com/137806856 Uploaded 790 Plays 4 Comments
  4. This is the second part of the Modo Particles Turbulence Tutorial. In this tutorial I show how I setup the particles for rendering out of Modo and how I comped them in Nuke.

    # vimeo.com/138163984 Uploaded 275 Plays 1 Comment


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