Computational & Expanded ███ography
Prof. Golan Levin, Carnegie Mellon University, Fall 2015.
This was an interdisciplinary course in experimental media practices that arise from using devices to "capture" the world. In particular, we were concerned with how we can understand and build representations of the world using devices that sense beyond the limits of human perception.
Video generated by scanning Glitchometry Triangles #1 (2013) by Daniel Temkin from left to right one pixel at a time and stretching the single vertical strip of pixels to the full width of the frame. Frames are animated at 30fps. Sound is generated by reading the pixel values of each strip from top to bottom to produce a raw binary file of interleved RGB values (8bits per channel). The raw file was then audified as an 8bit unsigned mono audio file and time shifted (by altering the playback sample rate) to match the length of the animation.
I'm still messing with my mass and spring network simulation code in Processing. I rewrote the code to be super flexible, but am still working out some basic kinks, for instance, the fat that joined masses will self propel each other.