1. Procedural modeling of spider web in Houdini 15

    # vimeo.com/163840170 Uploaded 15.9K Plays 33 Comments
  2. This is a simple tutorial on how to transform or morph points from one object to another using VOPS and then adding additional details to make the final result more interesting.

    You can download the file at the link given below
    rohandalvi.net/blog/2014/11/25/point-transformation-in-houdini

    SPECIAL ONE DAY DISCOUNT - 20th Dec.
    $10 off on each part of "Tea and Cookies" and "Floating Island" Series
    rohandalvi.net/commercial

    regards
    Rohan Dalvi

    # vimeo.com/112711809 Uploaded 27.7K Plays 28 Comments
  3. # vimeo.com/134057856 Uploaded 26.8K Plays 32 Comments
  4. Scene source:
    dropbox.com/s/a7vjbfr7i4hxazs/lidar_01.hip.zip?dl=0

    Making tutorial at the end of very long day was a big mistake but promise is a promise. Next time I`ll plan my time more carefully.

    # vimeo.com/132679428 Uploaded 28.6K Plays 18 Comments
  5. Scene source:
    dropbox.com/s/lk2vpgxxo349fx8/houdini_01_plexus.hip?dl=0

    Hey everyone!
    After about year and a half after I switched to Houdini from Autodesk Softimage I decided to create series of tutorials with a things I`ve learned so far.

    This one is about making Plexus-like effect in Houdini. I hope you`ll find it useful.
    And sorry for my English, I`ll try to improve it over time =)

    The scene includes more optimized substitute of FOREACH node so now it runs 75 times faster.

    SCENE UPDATE:
    - new replacement of Plex+Clean pair of nodes is about 2 times faster for big point clouds.
    - one more option for splitting polygons added - this one is almost 10 times faster than vex code.

    # vimeo.com/132051304 Uploaded 22.5K Plays 23 Comments

Houdini

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