"We had been playing cat and mouse for months. We attended the same shows in Paris, talked a little, mentioning maybe we could do something together... to then see them leave, become huge, and even more intriguing, elusive. It took eight months for this Take Away Show to happen, for them to be free just one afternoon despite their super busy Hollywoodian schedule.
And then, what ? Be one hundred percent cliché, but how ? Exaggerate the origins of a band that became famous abroad ? Or maybe go and film them where they earned the success they now have ? And then we thought about this funny video the band posted on July 14th on their blog, where they play "1901" with an awful iChat wallpaper as a background. Eh, why don't we do it again, but for real this time ?"
Produced by Chryde for la Blogotheque
Filmed by Vincent Moon
Sounds by François Clos and Guillaume de la Villeon
Edit by Guillaume Guerry
Mix by Francois Clos
AHNE (analog heaven northeast) is the annual gathering of analog synthesizer enthusiasts around the Boston area. The event is a unique opportunity to touch and hear many unique, rare and beautiful instruments.
This video was captured using a Canon 5DmkII with the 100mm f/2.8 macro and 50mm f/1.4 lenses. Edited using After Effects.
The music is a short section from 'A Funneled Stone', available for download in exchange for a tweet here: stretta.com/afs/
Don your 1950's 3D specs (the red and blue ones) cos this version of "Lights Out" comes to you in Stereo vision!
This is a little animation I've been tinkering around with for a while. The original incarnation was designed for the Piranhabar reception desk which spanned 3 HDTV's so it was wiiiiiiiide. This version is a little easier to swallow on a single screen. The Sterescopic version is just a little experiment by myself to see how to go about doing something in Stereoscopics if ever called to the front line. It's not perfect by any means buts it was fun to try and a great learning experience for what does and doesn't work.
The animation follows a little robotic character who's just trying to grab some shut-eye but the factory around him springs to life unexpectedly. A serious design flaw in the factories ergonomics prevents the poor guy from reaching the off switch and the rest is history!
I pretty much did everything you see and hear here. Visuals were done in XSI, comping and grading in After Effects and sound was done in Premiere. Sound design purely based on sound effects was a new venture for me so I hope the result sounds ok!