I had someone ask a question on Facebook about how to get the effect seen in Nick Campbell's "HDRI Gumballs" video. In this video we go over the use of the cloner in object mode to achieve the effect. I will also show you the same technique with the Spline Effector.
Hope you guys enjoy!
Don't forget to check out PyDeform on http://c4dtools.net/pydeform (shameless plug)
Sit tight because this is going to be a long one, but it is worth it! In this lesson you will get some XPresso under your belt. Using the Point Node, a little math (don't be afraid) and some clever planning you will have a preset allowing you full control over the edge of your extruded text!
I hope you guys enjoy this one! You can find the file here:
Manny Grillo asked me if i could help him out to archive this effect. And yep, sure i can!
This is one technique to archive something like Paul Clements did in his headphone animation. This isnt exactly the technique Paul used for it (im pretty sure) but one way to archive something like that.
Maybe you can also use the morph tag for something else. Think about the possibilities!
The Inheritance Effector is probably one of the most underrated and underutilized effectors in the effector menu. In part one of my Inheritance Effector tutorial, I show you how you can trigger or offset keyframed animation applied to an object that you cloned.