1. Spatial Bodies depicts the urban landscape and architectural bodies as an autonomous living and self replicating organism. Domesticated and cultivated only by its own nature. A vast concrete vegetation, oscillating between order and chaos.

    Music specially composed by Daisuke Tanabe.
    Filmed in Osaka, Japan.

    First price award "Film Architecture Prize presented by DETAIL" - at Animago: award & conference. 2016 in Munchen, Germany.
    Influenced by gunkan and metabolism architecture and the video game Katamari Damacy.

    For more info, please read this interview with DIS.
    dismagazine.com/dystopia/82664/spatial-bodies-aujik-2/

    Featured in
    CNN:
    edition.cnn.com/2016/07/18/architecture/aujik-spatial-bodies/index.html

    This is Colossal:
    thisiscolossal.com/2016/07/spatial-bodies-osaka-architecture/

    Designboom:
    designboom.com/art/aujik-spatial-bodies-video-architecture-07-13-2016/

    Gizmodo: (Japanese)
    gizmodo.jp/2016/07/ry712.html

    Vice (Spanish)
    vice.com/es_co/read/japon-arquitectura-realidad-aumentada

    iGNANT:
    ignant.de/2016/07/22/a-surreal-vision-of-the-city-as-a-living-organism/

    Interview with the Creators Project/Vice:
    thecreatorsproject.vice.com/blog/japan-sky-filled-with-snaking-self-replicating-architecture

    # vimeo.com/174312351 Uploaded 156K Plays 28 Comments
  2. Test for an upcoming collaboration project.

    Influenced by the video game Katamari Damacy, Italian futurism and Taiwanese architect Lee Guō's ideas about the multiplicity of architectural clusters.

    Music by Daiskue Tanabe. 'cloudy water' from the album Floating Underwater.

    # vimeo.com/163055705 Uploaded 7,556 Plays 5 Comments

la ville monstre ?

laudereau

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