1. Realtime animation made of fractals.

    This is quite a personal production and probably not everybody's cup of tea.
    We have been struggling with it for almost a year, when Pixtur started to experiment with
    Mandelbox formula used in Mad's 4kb intro "Hochenergiephysic". The idea, back then,
    was basically to make a distance field function fractal-demo without the 4k size restrictions.
    Basically focusing on the design and parameters and to see what comes out of this.
    We almost dropped the idea because the performance was just not good enough. Luckily we
    later discovered Boxplorer by Rrrola and got some additional support from Seven. Eventually
    Pixtur fell in love with Wright & Bastard's tribute to Richie Spice, and the work on this
    started again. We missed Breakpoint and Evoke and finally released it at a small fine Party
    in Berlin.

    So yes: Besides the background-sphere, there are no polygons in this demo. And yes, the
    shaders would have easily fit in to 64kb. But who cares? Been there done that.

    For more information, sketches and screenshots visit: http://www.pixtur.org/project/show/82

    # vimeo.com/50338717 Uploaded 15.5K Plays 18 Comments
  2. Short animation celebrating the creative genius of op-artist Victor Vasarely.
    Won 1st place in Demo-Compo at Evoke 2011

    cynic >> code
    lucid >> music
    pirx >> code
    pixtur >> sync

    Some notes about the content: Nearly all scenes shown in this demo are based
    on pictures created by Victor Vasarey (http://en.wikipedia.org/wiki/Victor_Vasarely).
    Thanks to Rez for pointing us to this amazing painter.

    made with tooll2 developed by cynic, pirx, pixtur
    uses directx 10, .net 4.0, bass, bass.net, newtonsoft json, slimdx

    Also see: http://www.pouet.net/prod.php?which=57514

    # vimeo.com/39044814 Uploaded 2,156 Plays 5 Comments
  3. Realtime animation that combines old school demo art with modern graphic effects.

    Read more information at: http://www.pixtur.org/project/show/72

    # vimeo.com/23154967 Uploaded 588 Plays 4 Comments
  4. Realtime animation by (St)ill with open-gl.

    Done demo competition at Main 2009 in France where it placed 3rd.

    It runs with 60fps in full HD.

    - ps: music
    - Daniel Szymanski (cynic): programming
    - Andreas Rose (pirx): programming
    - Thomas Mann (pixtur): design

    More information:
    - Download and discussion: http://www.pouet.net/prod.php?which=53040
    - Made with Tooll: http://pixtur.org/project/show/8
    - More by Still: still-scene.org

    # vimeo.com/14384566 Uploaded 427 Plays 0 Comments
  5. Realtime animation done for 64kb intro competition at Breakpoint 2008 where it got 2nd. In this category one executable file of 65536 bytes must contain all code, music and graphics.

    Full credits:
    Cynic: programming, QA
    Mad: shader programming
    Prix: programming
    Gargaj: synth programming and music
    Pixtur: design, editing & syncing

    # vimeo.com/934217 Uploaded 2,226 Plays 19 Comments

Still demos


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