The cacheAsBitmapMatrix property introduced in the Adobe AIR 2.5 runtime for Android is helpful to dramatically improve the performances of your animations. Discover the source code of this project on my blog: riagora.com
This app catches the raw multitouch events in an AIR for Android app created with OpenLaszlo. Since the Nexus One has an outdated multitouch sensor chip the device cannot handle two touchpoints sharing the same x-axis or y-axis value.
This video shows off how to debug AIR applications running on Android with Flash Builder 4. This is in connection with AIR for Android beta and the process and tooling will change in the future. More information at: http://renaun.com/blog/2010/06/debug-air-apps-on-android-with-flash-builder-4/
With a simple Ant build script it's possible to convert an OpenLaszlo application into an Adobe AIR for Android 2.5 app. You can learn more about using OpenLaszlo to create mobile apps at http://www.mobileopenlaszlo.org.
In this video update I show some new additions to demonstrate call state handling for video calling applications.
I changed the name of this demo since it's not an Adobe Flash Platform product, which caused some confusion. There aren't plans currently to release this as a product, however I will publish the source code for all.
With P2P we open a whole new realm of application use cases for the Flash Platform, everything from user->user/ user->many multimedia, gaming and even file sharing.