1. Search: Advanced Algorithmic Design
    Columbia GSAPP
    taught by Mark Collins & Toru Hasegawa

    Student project
    Marcelo Najera & Ignacio Senra
    "Agent Ecosystem"
    Fall 2008

    # vimeo.com/5344210 Uploaded 443 Plays 0 Comments
  2. This is a simple fluid dynamics system running on the GPU interacting with a generic fish/eel shape.
    This project was designed to investigate the locomotive efficiency of various swimming patterns and body shapes.

    # vimeo.com/14003543 Uploaded 206 Plays 0 Comments
  3. Long-term project I am working on together with Ricardo Sanchez. Built with Processing

    You can find some more information about the Jelly Project on my blog http://dec32.de/blog

    # vimeo.com/9090403 Uploaded 367 Plays 5 Comments
  4. Made with Processing. No audio.

    Made a quick spotted texture and implemented a directional light in addition to the light hiding behind the camera. Just a quick video to show a nice overlap.

    # vimeo.com/3861357 Uploaded 37.5K Plays 13 Comments
  5. Made with Processing. Audio by Fever Ray ("Triangle Walks" from self titled album).

    Strapped a couple dozen snakes to an undulating inverted bell and instant jellyfish. The tentacles repel each other and also are repelled by the shell of the body so most collisions are accounted for. The tentacles are attached and their movement is a direct result of the bell-shaped body contracting and releasing (man, that sounds sexy!).

    Some basic audio responsiveness in the form of light traveling down the length of the geometry.

    Hopefully, can eventually tackle transparency to give them a more familiar paint job.

    # vimeo.com/4161406 Uploaded 18.2K Plays 7 Comments

Artificial Life

Dale Thomas

Anything related to the simulation of biological mechanisms.
Animats, avatars, computational biology, social simulations, morphogenesis, genetic algorithms, genetic programming, reaction diffusion systems, neural networks, genetic regulatory networks,…


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Anything related to the simulation of biological mechanisms.
Animats, avatars, computational biology, social simulations, morphogenesis, genetic algorithms, genetic programming, reaction diffusion systems, neural networks, genetic regulatory networks, abiogenesis, locomotion, cellular automata, L-systems, etc.

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