Hey everyone, just wanted to drop a quick tutorial on how to create your own custom depth maps in Cinema 4D. I think this way of creating depth maps is faster and more intuitive then dealing with the in-camera way of doing it. What I didn't go over in the tutorial is that if you have a camera you can easily lock the depth to it with a simple Xpresso setup. I made myself a preset for this that can be turned off and on that I'll share below. It's just a null that you would drop your whole scene under with the materials already applied to it with some user data to connect the depth to any camera you want. Just a reminder that you'll want to select the black strips texture tag and select "fit to object" so your texture covers your scene.
Cameron Fielding, Senior animator at Valve Corporation and iAnimate Creature workshop guest instructor, lecture about the use of video reference to plan your animation at Pixel Challenge in Quebec City June 2013.