1. UPDATE:
    Thanks for all your kind words guys! It's quite overwhelming to see this shared and retweeted all over!

    All sins typographic in nature have been amended, hopefully. Thanks for bearing with it the whole time. :)

    As always, all credit due to the amazing Ira Glass.

    Source audio is from this very seminal video by current.tv:

    http://www.youtube.com/watch?v=BI23U7U2aUY

    Made in three days on Illustrator and After Effects, for Day 6 of the #30daysofcreativity.

    # vimeo.com/24715531 Uploaded 1.5M Plays 200 Comments
  2. Growing up in the wild hills of the Pacific Northwest, it seems like SunRay was always building something. His favorite source of inspiration and materials is the woods around him, "God's Hardware Store" as he calls it. When working on a project it is not uncommon to see him pick up a saw and head off into the woods looking for the right piece of wood to present itself. If he says anything, he'll mumble "I'm going shopping."

    Check out more of SunRay's work here: sunraykelley.com

    Filmed by Gary Tyler Mcleod & Austin Will
    Edited by Gary Tyler Mcleod

    About the "Inspired By..." video series:

    The Pacific Northwest is overflowing with creatives. Everyone from artists and musicians to engineers and architects call Portland home. Immersed in this culture of thinkers and makers, the team at Shwood is constantly drawing inspiration from the artisans that surround us. The "Inspired By..." video series is intended to share some of Shwood's daily inspiration with others around the globe.

    # vimeo.com/27877513 Uploaded 103K Plays 11 Comments
  3. “We shape our tools and our tools shape us.” As more of the tools we live with every day become digital instead of physical, our opportunity – and responsibility – as designers is multiplying. We live in a world of screens, and we are the ones who decide what goes on them. We are in a unique position to have an impact – one that lasts longer than the next redesign or the latest technology. What happens when we stop thinking of ourselves not just as developers or experience designers, and take up the mantle as a new generation of product designers for a digital world?

    About Wilson

    Wilson Miner is a designer and web developer based in San Francisco. Currently the head of design for Rdio, a new social music service, Wilson has also previously been responsible for co-founding neighborhood news site EveryBlock, leading the first comprehensive redesign of Apple.com in more than 10 years during his time at Apple, and co-creating the original version of the Django web framework. Wilson is returning to Build after speaking at the first conference in 2009.

    Recorded at Build 2011
    2011.buildconf.com/

    # vimeo.com/34017777 Uploaded 108K Plays 52 Comments
  4. To really think about design, you need to learn and think about everything other than it. Design is a vessel: the most important part is what it holds. As makers of things, the work gets better from outside influences, and gives us clarity about the purpose of the work: to inform, to persuade, and to delight. We'll spend some time ruminating on what it means to delight our audiences, think of different ways to do so through mechanisms like storytelling, and realize that the real benefit of making anything is to nourish lives.

    About Frank

    Frank is a graphic designer, illustrator, teacher, maker and writer hailing from Portland, Oregon. He also teaches graphic design & typography to eager minds at Portland State University and is managing partner of graphic design blog, Thinking for a Living.

    Recorded at Build 2010
    2010.buildconf.com/

    # vimeo.com/17084347 Uploaded 52.4K Plays 19 Comments

Inspiration & användning

Samuel Larsson

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